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Last updated
Last updated
The most talked keyword in the video game market after 2021 are definitely NFT(Non-Fungible Tokens) and P2E(Play to Earn). NFT allows the users to own the video game items which was previously the property of the game developers; the game items are issued as NFT to trade them on the marketplace to create profit.
P2E markets where the users could play the game to earn money by purchasing and selling items were already formed even before the blockchain appeared. However, introducing blockchain technology maximized efficiency. Previously the game developers introduced the in-game currency to allow users to benefit from the difference in the market price since the developers cannot always intervene in the in-game item trade, and now introducing blockchain allowed free trade of virtual assets. This allows the game developers to issue tokens the users gain by playing each game to trade it with items, or issue unique items or characters as NFT so that the users can trade them to benefit from the value increasing by the trade between the users.
As the game market trend suddenly changes, the reason for the sudden rise of P2E is no longer being questioned; the question being asked for how to realize sustainable Play to Earn. The idea is spreading that the developers must not just add blockchain technology for the sake of a trend, but integrate blockchain and NFT into a fun game to make a healthy ecosystem that which the users would play the game not just to earn money but play the game for fun while earning the money at the same time.